What Are Green Wizardry's Core Principles?
The title of this thread, "What Are Green Wizardry's Core Principles? is what I want to discuss, but I ask everyone who is reading this to indulgance me for a moment, while I let my mind sweep some cobwebs from it, and focus myself.
Greer has often spoken that the "Archdruid Report" was a blog that had a beginning and an end, that he did not intend to blog there forever.
As much as we all would hope he would continue to enlighten us with his vast grasp of all things knowable, and we can hope that he will at least occasionally come back to the ADR for a post or two, I must recognize that the ADR and Greer's weekly postings were in some was an excuse for me to not take the steps I needed to do, to really incorporate and live the principles he taught as Green Wizardry in my own Life.
As the often say, "You need to (expletive), or get off the pot!"
This coincides with a big event in my own Life. The realization that my retirement from the working life, is something that is going to happen, and happen in a relatively short (3-7 year) time frame. My body is getting old and the aches and pains of being nearly 60, and a Life in manufacturing, highlight the fact everyday that just like the ADR, periods of my Life have a beginning and an end.
Time for me to discover my own Green Wizard.
I am beginning to redo the GreenWizard Dot Info site (since moved to this site), and have been both rereading Greer's book, "Green Wizardry", and rereading the various post I and others did there since this forum opened. There is a lot of great knowledge and information we have here.
Now I think its time we all tried to step it up just a tiny bit, and see how we would teach Green Wizardry if, and perhaps when, we need to. To that end, I am going to start posting some questions on the fundamentals of what I personally think Green Wizardry are.
And asking all of you to give me your opinions, ideas and thought on the same.
Every "movement" adopts a measure of mysticism and mystique, little customs and mannerisms that those in the know, in the circle of participants, have in common that separates themselves from those outside the movement. Some are developed over time and some are deliberately put in place because they match the ideals that the movement's founders envision for the movement.
If you have visited the comment section of Greer's ADR, you will see the posts from the various groups of people, who are meeting in their towns and cities to discuss the issues of Collapse and Depletion. They have consciously chosen to adopt the name of "Green Wizard Guilds and Ruinman Towers". The reference is from Greer's fictional writing on post collapse life, "Star's Reach" and the anthology from that universe "Merican Tales."
Its a powerful mystic, which harkens back to Dark Age monasteries which kept alive past knowledge and the Guilds of Trademen and Apprentices which came after, during the Renassance.
Just like those modern Green Wizards, when Teresa, Cathy and I first began formalizing Green Wizardry, we encorporated the idea that the various knowledge, ideas and skills of this "appropriate technology" was much like a maze. You started out at the middle and worked your way through it, picking up those skills that we thought you should have to call yourself a green wizard.
Here is the picture I found to convey that
That is the reason you see the various Forums, called "Circles".
Now while the order of the forums, "Introduction of Green Wizardry" at the start, with the First Circle: Foods, and Second Circle: Gardens following, leading to the Thirteen Circle: Community Building and Whole Systems implies a linear pathway, but that was never our intent.
Unlike most mazes, Green Wizardry has more than one path to mastering it.
While knowing how to grow your own food is an important part of Green Wizardry, we have to recognize that a person can certainly be a Green Wizard and still have the darkest plant killing thumb known to Man. Their skills may instead lie with Ham Radio, or Energy Systems, or any of the whole universe of appropriate tech that Greer thought made up this neccessary discipline for the coming Collapse.
While I may recognize that each person walking the path of being a Green Wizard is both their own and most unique, I do believe that Green Wizardry has some core principles and fundamentals.
You may have skills, knowledge and expertise in subjects that the people who have to live in the coming Collapse, and the Dark Age after, will need to survive and even perhaps prosper, but without the understanding and acceptance of these core ideas, you can't call yourself a Green Wizard.
Let me present my thought on this, and then ask you to post yours.
First and formost, a Green Wizard understands the "Theory of Catabolic Collapse" put forth by John Michael Greer and recognizes that we are going through such a cycle.
(it can be found here: "How Civilizations Fall: A Theory of Catabolic Collapse" )
The mechanisms that Greer describes, as to how an Empire rises, conquers, an eventually falls, is to me fundamental to the mindset of a Green Wizard. While you can understand what is happening to current civilization, its problems and perhaps ways to counter those same problems, I think without an acceptance that Greer's theory is true and describes what we are going to go through puts you outside of what we are doing.
Now that doesn't mean you are wrong...
Secondly, a Green Wizard embraces "Discensus"
We are "generalist", in that we as Green Wizards accept and encourage alternate views and ways of doing things. At our core is the phylosophy that, "There is no ONE way to do something."
Every problem in the real world probably has a few answers that will provide people in the middle of the Collapse with help, and a way to deal with their prediciments or problems. Trying to force a "one size fits all" is completely contrary to being a Green Wizard.
A Green Wizard has a grasp of basic "System Theory and Practice".
That is they understand the way that the basic three, energy, matter and information work together in almost all things we do. And that they apply that understanding to problems they encounter.
This is covered extensively in the first part of Greer's "Green Wizardry" and will be the subject of several posts, the first all about your shower I almost have finished and will post soon, lol, but the world view that Life exsists and operates as self organizing systems and our job is usually to find out how that system is being negatively effected and what we can do to right it, is core to a Green Wizards ability to address problems.
Is Sytems Theory the only way to analyze problems?
But it is a very good one.
A Green Wizard embraces "Community"
The old question asked another way, "If a Green Wizard shared their knowledge in the forest (all alone), would you hear?"
We are as a species, those people draw to Green Wizardry, loners it seems to me, That's from reading the comments of the ADR and the various coments here on the Green Wizard forums.
We don't play well with others, but we best be getting over that problem.
I don't think that the coming Collapse is going to allow that personal luxury, for me or you. Like it or not, being a Green Wizard isn't about hoarding your knowledge and skills. It is only through sharing that, you really be a Green Wizard.
AS always, comments and opinions are welcome.